Psi Morphs

Second Edition

Alpha Version

An anthropomorphic sci-fi RPG by Stephen Sheridan Boland IV


Backstory
Alternate Backstories
Theme Song One
Theme Song Two
Character Creation Rules
Character Sheet
Sample Characters
Gameplay Rules
Standard Sciences
Psi Atom Sciences
Psi Cell Sciences
Psi Energy Sciences
Spec Ops Sciences
Disciplines
Insectobot Designing
Advice for Players

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Psi Morphs is a work of fiction. In other words, it isn't real. Humanity will never be credibly threatened by an army of robots. No scientist will ever find a way to transform humans into anthropomorphs. There is no such thing as vaericite or any other ore with a particle structure that makes it as programmable as DNA and there never will be. The Programmable Reality Technology (PRTech) in this game will never exist, and anyone who tries to invent technology modeled after the fictional technology in this game is wasting their time. Please remember that Psi Morphs is not real, never was real, and never will be real. Please enjoy Psi Morphs with your imagination, and don't try to take it any further than a game and a work of fiction.

To learn what is real, please click here.



Copyright © 2007-2010 Stephen Sheridan Boland IV